Baral Moden is home to the dwarven realms of the Kingdoms of Moden. It is said that Moden, and ancient being placed his fist upon the ground of a barren world and with one mighty blast, created the great Mt. Moden, now the home of the Kingdoms ruler, Thorin.
THE DANTÉ SYSTEM
The Danté System is a far stretch from the rest of the Netheraán, and indeed the rest of the known universe. Stuck in a strange limbo state due to its proximity to the heart of the nether, it is impossible “For anything life changing” to happen here. As such, no one can die here, nor can they have an realization that makes them a better person. The fabric of this condition is very brittle, and it has been known for someones head to implode instead of realize they know the answer to life. Likewise, it has also been reported that people have been thrown into the nether or teleported to the Nether worlds with no hope of return for breaking this fabric.
The capital world, Dawnika is said to the the landing point of the Dawnikan Exodus from Menosophia. It is said in history, that the dawnikans left the planet in very early void vessels, and landed on the molten wasteland of dawnika. The sulfurous air and choking smog made them weak. but in fact they were growing stronger. Industry sparked, and deals were made with entities unknown, and the Empire was born.
The planet has a small moon called Istria, which houses most of the cites of the empire excluding the total capital of Dawn which resides on the main planet. The planet is surrounded by a ring of rock and debree called the fracture, which has been weaponized in some way.
Dray – the gith word for “Slave” is the name given to the planet where the Githzerai reside. they are born here, and most will die here – in the deep mines of Drayos, or are killed in a Githyanki fueled war. The planet also is home to collectives of Drow elves, Firbolgs and Deep Gnomes. These are usually enslaved also. The world is very dark, as the light is blotted by Scoros, and as such is extremely cold.
A void swelling planet that challenges the bounds and laws of conjuration. It is here that one can stare deeply out into the void, and summon great creatures from the deep. It is hear more than anywhere, that those beyond the void can be felt.
The capital world of the Netheraán, it is protected by a translucent shield called “the shimmer”. In envelops all inside of it, and the planet of Druidia has not be visited by anyone outside of the Netheraán people. Within the Netheraán, only the most wealthy, but not necessarily in currency are worthy of entry. As such, Druidia is a complete mystery.
The beautiful forest paradise of Galidoor is the home to the Elven Clans of Galidoor. A place of magical nature, due to the worlds proximity to the Nether, it can become a harsh mix of paradise and mental instability. Galidoorian’s are know for the eccentric use of magic, making the whole planet wild.
Galt is the physical incarnation of the Plane of Fire, and is one of the four moons that orbit the outer rim of Menosophia. It is an extremely dangerous place as its oxygen, smog and sulfurous fumes are high, making the atmosphere barely breathable and extremely flammable.
Istria is the moon that orbits Dawnika. Unlike dawnika, the air here is more breathable, and there is an more forgiving atmosphere. The entire moon is one sprawling city, also known as Istria. It is broken into multiple districts divided by large fortresses and walls.
The entire moon is protected from travel and external magic with a global magical shield, and has the Naximus permanently in orbit. The only way in or out of Istria is via ‘the yield’ a interplanetary bridge between Dawnika and Istria that carries cargo and people between the two worlds once every 24 hours.
Medusa is the physical incarnation of the Plane of Water, and is one of the four moons that orbit the outer rim of Menosophia. It is a world primarily of ocean. However, about 1 mile beneath the surface of the water is the Maelstrom, which has ripped up several large landmasses that sit below water.
One of the five worlds of Amber, Menojordia derives its name after the planets original founder, the Ancient known as Jordia, and the Prefix meaning “The Men Of”. The planet comprises of vast deserts and wastelands, and its one central city that is over 100 miles squared called Jordia. It is home to the republic of Jordia, a very devout following of Kaine and his wanders.
One of the five worlds of Amber, Menokarlyle derives its name after the planets original founder, the Ancient known as Karlyle , and the Prefix meaning “The Men Of”. This planet is a world of cloudtops. The world is a vast ocean, scattered with kharsts and rises. It is the world of flight and known to many as the home world of the race of the aaracokran. There is no central city of or home, instead the world is very nomadic, with a tribal culture that is honorable, humble and virtuous.
The central planet in the Free Republics and the location of the Grande Conference, the government center of the Free Republics. It derives its name after the planets original founder, the Ancient known as Lesoto, and the Prefix meaning “The Men Of”. This planet is home to the Republic of Wei, an ancient republic of various factions and nations. The Grande Conference is within the capital city of Pyrrhus, in the central nation of Konstantine.
Menolesoto is surrounded by the Kheros Ring, a expansion of magically floating isles that often harbor great sources of power. It acts as a shield wall for Menolesoto, making it a very difficult planet to reach.
The planet that vanished thousands of years ago, has reappeared as one of the original founders of the Free Republics, and forms part of the five worlds of amber. Deriving its name after the planets original founder, the Ancient known as Sophia, and the Prefix meaning “The Men Of”.
Menosophia is classed by the Free Republics World Index (FRWI) as anti-intergrationalist, unlike the other 4 worlds of amber, as the nations have not known of the rest of the universe, thus given them no drive towards a single planetary state.
One of the five worlds of Amber, Menorakka derives its name after the planets original founder, the Ancient known as Rakká, and the Prefix meaning “The Men Of”. The planet is a vibrant world of mountainous cites, ruled over by the Republic of Kantra. The peoples here still pay homage to their great ancestor, Rakká, and charge themselves with the protection of not just their tomb, but the tombs of all those ancients that fell during the time before.
Morag is the physical incarnation of the Plane of Earth, and is one of the four moons that orbit the outer rim of Menosophia. It is a barren wasteland with a high temperature, but a large area of it sits upon two large rises, which harbor civilization both new and old
The Homeland of the Githyanki, this is the prime world of the Gith Empire and considered to be the center of the empires adminstration and governance. Its capital, referred to as Scoros – Valscorn contains the seat of power which resides in the hands of The High Empress Vlaakith, ruler of the Gith.
An Ancient homeworld of the fey creatures, this planet gained the nickname of the “wildness of the fey” long ago after a passing deity became frustrated by they inability to remember their time there.
Valmora is the physical incarnation of the Plane of Air, and is one of the four moons that orbit the outer rim of Menosophia. It is a luscious and highly diverse place, with riches in minerals and foods. The only difficulty for Menosophians is that it is a fairly difficult place to reach.
Two small planets wrapped in a void star, that is slowly collapsing has been prevented from consuming the whole universe thanks to the void wall. It is here that people believe the great void beings of the walk entered the universe, and the void wall prevents any more entry. It is said that the Dawnikans exile people to the eternal void, by throwing their soul into the well.
A thunderous world of constant lightning, thunder miners venture here in flying blimps and other aircraft to bottle the static energy and lightning that is produced here. It is a dangerous task, and many end up falling into the Bitter Ravine, which wraps around the planets arid, desolate surface.
The planets still burning from the very first day of the universe, they are the central manufacturers of Dawnika’s great armies and dreadnaughts. The smoke and mog from this planet make it impossible to breathe, and can only be accessed via the void, which is exceptionally dangerous, or from the Fire Plane of Galt. There are 9 planets in total, each hotter than the last. They have been referred to before as the Nine Hells.
The Nether worlds are deep within the nether, which is bordered by the void. These planets are such in flux that they cannot be inhabited. The nether was sent into chaos and oblivion during an event in the closing days of the “Great war”. The nether worlds used to make up the Terran Empire.
The Shale worlds once were controlled by the Free Republics, they are dangerously uninhabitable as they have no atmosphere, but are full of rare minerals and metals.
They were taken from the Free Republics grasp around 1,000 years ago.
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