The acting capital city of The Peaks of Anduwin is Frostheim, as the true seat of power is from within the Citadel of the Anduwin. This city is a hub of trade and other than Dale to the east, one of the only social cities in the realm. Frostheim trades in furs and pelts, leather working as well as jewels from the north. There is an odd mix of Goliaths and high elves, that work together in unison, making the city a very well defended one. The Templars police the city in only circumstances where the local authorities are struggling, or when one of the council of six wish to make a public address.
The Heart of the eastern halflings, Dale prides itself on its exports of rum to the east, and the vast influx of visitors who travel to this region to seek insight and guidance from the temple of Y’shaj. The city is well kept and acts a centre for culture and arts in this area, hosting various events and trials in its legendary halls of inspiration.
Deep Moras is the world’s centre for valuable mineral mining, and many a person looking to make money fast will possibly venture here. The city is a mix of dwarfs and deep gnomes, who generally keep themselves to themselves. There is an existing tension between Deep Moras and Sokrotius, but that’s understandable, as most dwarfs hate other dwarfs.
The Loremasters Tower
The Loremasters tower is an order of holy monks and priests, who specialise in the preserving and upholding of the histories and stories of the land. Magics of the mind are taught here, and the power of meditation is used to help people recall vast and vague memories from just a flicker of an insight into the past.
The loremasters tower is where many of the seers and prophets that dwell in Frostheim and beyond are trained, it is also here that the largest library to the conservation of history sits, with its access limited to those deemed worthy.
One of the few capitals of the orc and half orc colonies across the globe, Orckheim is home to the half orc people who seek acceptance and wish to apply their skills to something other than the axe. It is at Orckheim that many will find acceptance amongst humans.
Stagheim is a town to the south of the peaks that is strictly only for druids. They find that the wisdom of druids along is all that is required to sustain a township and are known to punish those whom do not practice the druidic ways and dedicate everything they possess to Y’Shaj.
The Temple of Y’Shaj
The Temple of Y’shaj is known to be the most holy and radiant of the temples of old. It is said that upon entering the great walls of the temple not a sound can be heard, and they keepers their practice a vow of silence. The temple of Y’Shaj is an open place for people to commune with Y’Shaj and meditate. Lodgings there are few so long as you join in in the temples activities and worship. The temple is said to have extensive catacombs below it, which is the burial place for many fallen kings and queens. It is considered an extremely holy place to be laid to rest.
Mountbatton is the frosty barracks where the harshest and most aggressive of Templar training occurs. Sometimes soldiers are left for months on end with no supplied with nothing but their faith to guide them through.
An ancient castle deep within the Forest of Aging, this place is packed full of enchanted creature, fey and celestial beings and the like. it is considered a holy place, and a large conservation effort surrounds the areas so that this blissful peace is left undisturbed.
Pass of the Ancients
The Realm of The Peaks of Anduwin border the continent and state of The United Protectorate of Oskiliath, namely The Protectorate states of Skalt, Pikenium Weald and Mountains Foot. The Vashalglash Mountain range divides the two countries entirely bar one huge gate carved into the mountain side. It is known as the Pass of the Ancients, and is the only way in or out of The Peaks of Anduwin by ground.