Sessions

Below are the records of our sessions played to date, since the inception of the game.

Session Six – Greying Sands

The animals in the area, were previously calm, but are now agitated at the sudden change in the crowds’ collective emotions. After support from some…

Session Seven – Ceasefire

Though the party remains underground, dawn does come, and the nine present all come to consciousness. The camp is packed quietly as those with keener…

Session Thirty Seven – The Witness

So this week on the anduwin chronicles… The group, having just vanquished the elemental fiend, denote that it appeared to have culminated from the chaos…

Session Forty Eight – The Barrier

So this week in the Anduwin Chronicles… Commander Wigstrum, and Farandril, having arrived and magically rebuked the emperor using this powerful kiteshield adorned in golden…

The Dawnikan Empire

The Dawnikan Empire is a aggressive and militaristic empire formed out of the remnants of the Dawnikan refugees from Menosophia. Their bitter ruler established the empire in the outer reaches of the void, before conquering many planets that were once free worlds.

Empress of the Dawnikan Empire

Queen Isabella V

Her origins lay dormant for centuries, but it is believed that she was born on Menosophia during the age of the Anduwin.

As such, she claims sovereignty over the planet, a call that in recent years the Free Republics has vehemently denied her. Previously, the planet had vanished, over 18,000 years ago.

Although she is the first and only ruler of Dawnika as its reformed empire, in that she is its founder and one supreme ruler – she insists that she is actually the fifth ruler, by right and that the dynasty long precedes her on Menosophia.

She has overseen many technological enhancements including the construction of over 100 Dreadnaughts, large astral jumping vessels that patrol the universe. He technology is far superior to the Gith vessels, and the Free Republics do not possess that kind of strength at all. The Netheraán however, destroyed a Dreadnaught some one hundred years ago with relative ease, although no one survived to account as to how.

The Netheraán

The Netheraán rule over the lost nether regions to the edge of the expanse into the nether. The capital world of the Netheraán is Druidia. It is ruled over by a mysterious figurehead known as “the exalted”, and is the least traversed sector of the universe. The Netheraán are typically elvish, fey creatures, tieflings, genasi and elemental – with very few humans, dwarves, halflings or gnomes this is the most exotic and bewildering of places.

The Netheraán are generally peaceful, but not collaborative, and keep themselves to themselves. They find it tiresome to intervene and get involved in the universes wider affairs, and as such remain neutral in most conflicts. Historically, the Netheraán have fought alongside ancient alliances that predate any of the current powers in eradicating the ancient Terran Empire.

Leader of the Netheraán

THE EXALTED

The Exalted, perhaps one of the most mysterious of all the universe, the ruler of the Netheraán seems to take many forms, and as such no one knows what their true appearance is.

They control that which belongs to the nether, and all beyond it. Their realms are beyond normal comprehension, and most who venture to the Netheraán, do not return because “they see reason”. The Netheraán ascend above the universes ‘petty conflicts’ in order to strike balance with the universe.

They are the keepers of magic, and the nether from whence it came. The nether creates a flux of magic that to the normal human, would melt their very essence within minutes. The Exalted is said to have tamed this bestial magic, and now harnesses it to build world gates between the ley lines that connect the planets of the universe.

The Exalted has been known to in the past to stick rigorously to the laws of balance, a form of understanding that would leader them to ignore suffering in places where there is also prosperity. This has lead to many debates in the Free Republics as to whether they should intervene, or allow their peoples to take the course that has been decided for them.

The Gith Empire

The Gith or Githyanki Empire is an ancient race of Gith originating from the realm of Twin-Moons. A system that has no bright star or central planet, but rather two moons orbiting each other in close proximity, warmed perfectly by a magical flux that passes through the area. The worlds are by essence, cold and dark, to which the Gith have become accustomed.

The Gith have mastered the skills of aviation and void travel, their vessels are far more crude in design, and often fall at the hands of a Dawnikan Dreadnaught.

High Priestess of the Gith Empire

Vlaakith

Priestess Vlaakith is a Vyrewitch Githyanki whom rules over the Gith Empire.
She controls great swaths of the void using her “void skimmers”, large beastly vessels that skim the outer most stretches of the void.

Vlaakith is currently at war with the Dawnikans, and as such she has many refugees dispatched to the Free Republics, an age old enemy. It is rumored that she knows something that could “turn the tide forever”, and as such – she does not seem to fear for her people.

Vlaakith rose to power during the age of darkness. As such, not much is known about how she managed to tame the Githyanki. She is fierce and has clung onto power through many failed rebellions which has solidified her position on Scoros.

As a Vyrewytch, she is winged, and requires regular blood tithes from her people, a task that requires her to maintain blood farms of Githzerai, the lesser race.

The Free Republics

The Free Republics is a intergalactic organisation of republics and peoples from across the universe. They form one of the Universes main powers, and are aligned with many smaller factions and banners.

The Free republics is governed by a union of representatives of the many republics and factions within it, at a meeting point on Menolesoto called the Grande Conference. This conference is presided over by Iroquois Pliskin, who is the de-facto ruler of the republics.

Leader of the Free Republics

IROQUOIS PLISKIN

Iroquois Pliskin, a battle hardened, and now bureaucratically adept leader of the Free Republics. He is the chair of the Grande Conference which is the overall democratic ruling body, and as such he will oversee the running of the conference, and break any deadlocks in the session.

Pliskin is a well respected veteran of war, and as such he brings his expertise but also his yearning for peace to the table of the conference. He has pushed for peace with the Gith for some time, causing outcry with the war wounded and those that suffered at the Giths hands.

It is rumored Iroquois fell in love with a Netheraánian called Alaris,  and that he is blessed with a long life because of this, however he will never publicly talk of his encounter. Altaris is said to have gone mad, and he was forced to kill her by his own hand.

Recently, Iroquois has been tasked with the reentry of Menosophia into the republics. He is yet to make his first visit there, and has kept quiet about when he plans to do so. It is after all, where his ancestors came from.

Bashni Arada

The recently discovered lands of Bashni Arada were covered by the Edict for thousands of years. As such, two dynasties have risen and controlled the…

DragonsFolk

A breakaway of Derimyre from the protectorate, which was routed in sentiment against central rule for some time before the events of the war, this…

Kingdom of Scált

The once independent state of Scált once again claimed its independence from the protectorate. This is a mining and crafting hub in the central world.

Naramiá

Naramiá is a country which is proud of its magical heritage. The capital city of Quince is the home of many famous intellects, philosophers and…

Nezpit

The collective isles of Nezpit are home to some of the most washed up and fowl mouthed of people. People of all races and kinds…

Onkonos

The collective isles of Onkonos are home to some of the hot tempered and aggressive of people. People of all races and kinds live in…

The Grey Empire of Máurdórne

Máurdórne, the proud nation of the grey drakes, is a once troubled nation of great tragedy and resentment. A great war of racially fueled conflict…

The Peaks of Anduwin

The Peaks of Anduwin is easily the oldest point of civilization in the known world, the land is scattered with far more frequent temples, shrines…

The Provinces of Oskil

The remnants of its predecessor, the united protectorate of oskiliath, this new state maintains control over the Vale, Mountains Foot, Pikenum Weald & Seabart Pictorius.

The Sunken Shores

The Sunken shores is the name given to an area of land far to the east in the Ozmit sea. It is not actually dry…

The Últrek Federation

The Últrek federation is small federation of people, cities and land that form an independent state. The Últren seek no wild fantasies other than glee,…